How branding principles work in esports — Turquoise
Esports organisations have morphed from scrappy startups into ambitious enterprises as the industry, despite its…
Esports organisations have morphed from scrappy startups into ambitious enterprises as the industry, despite its…
In September last year, tournament organiser BLAST launched BLAST.tv, its own viewing platform. Designed as…
Canadian esports organisation Parabellum Esports, owned by publicly-traded esports and iGaming company React Gaming Group,…
Esports Around The World is a series of profiles outlining the esports ecosystem in various…
In spite of its widespread appeal, the esports industry has failed to meaningfully embrace one…
Esports Around The World is a series of profiles outlining the esports ecosystem in various…
North American esports organisation XSET has announced a partnership with the Breakaway Music Festival. The…
Almost every NBA player’s dream, it seems, is to one day have their own signature…
Georgia Gibson-Smith, Tax Disputes and Disclosures Manager at business advisory firm Menzies, writes for Esports Insider to discuss the rules around the taxation of esports income in the UK. Esports…
The so-called “esports winter” has been one of the main industry topics for the better part of 2023, and the start of 2024. With the esports industry struggling to get…
Chuck Robinson, Chief Revenue Officer at betting content and data provider BETER, writes for Esport Insider to discuss ESportsBattle, the significance of fast-paced betting content and its impact on player engagement…
Last year saw the esports industry undergo a period of course corrections, consolidations and harsh realities, a trend that is seemingly continuing in 2024. How did these economic climate changes…
A new viewing platform debuted at Counter-Strike’s prestigious IEM Katowice 2024. It’s called FACEIT Watch and it was “built for esport enthusiasts”, as Warren Leigh, SVP of product and digital…
Esports’ integration into education is perhaps one of the most widely discussed topics by industry stakeholders at the moment. This is largely down to opinions over how esports should be…