Gamerpro: Creating new revenue streams for the mobile gaming industry

When it comes to an 'esports experience', the mobile gaming market already offers far more than one might expect. It’s a part of the industry that has seen unprecedented growth over the...

Team Vitality: Going all-in on its Indian expansion

Despite a turbulent 12 months for esports in India, the opportunities created by the region's expanding mobile gaming market has opened the doors to a host of new and exciting opportunities...

PlayVS: Bringing esports to schools and making a difference with Game Changers

High school and collegiate esports programmes have grown significantly in number and scale in recent years, and PlayVS is one of the key companies helping to drive scholastic adoption. Founded in...

Bayes Esports: An ex-Googler brings ample business experience as new COO

Bayes Esports has continued growing in 2020, announcing a $6m (~£4.46m) investment round in September and bringing on key hires as it expands its esports data business. One of the most prominent...
Sophia Antipolis

Nicecactus: Ad and sponsorship strategy needs to be overhauled

The aptly named Nicecactus is nestled in the Sophia Antipolis valley near Nice, France — a tech cluster similar to Silicon Valley in San Francisco — along with companies like Huawei,...
Mike Sepso Vindex

MLG Co-founder Mike Sepso discusses the ‘esports bubble’ and Vindex’s success

Mike Sepso — ESI Class of 2020 Hall of Fame inductee Mike Sepso — is an esports legend. The man that, along with Sundance DiGiovanni, founded Major League Gaming (MLG) is...
Quentin Martin, Luckbox

Luckbox CEO: Going public is the hardest thing I’ve done

For Quentin Martin, the Luckbox CEO, 2020 has been alright. In many ways it’s been stellar.  Not only does he plan to take his company public on December 14th; he also lives...
Monaco

Nicecactus discusses the future of the Monaco Gaming Show

Earlier this month, Esports Insider reported that Nicecactus had partnered with the Monaco Esports Federation and Monaco eSports to deliver the annual Monaco Gaming Show, with the esports platform serving as...

Cyberport: Why discussing esports platforms and e-commerce is crucial

The esports industry is the kind of industry that hasn’t developed out of need, but rather, out of passion. It’s an ecosystem where all participants, such as esports organisations, tournament organisers...

ESL Gaming Co-CEO Craig Levine breaks down the DreamHack merger

ESL and DreamHack have been sister companies under parent Modern Times Group (MTG) since 2015. They’ve increasingly found ways to pool their collective resources towards a better, more unified product. Most...